Our games are primarily designed for youth of all neurotypes ages 10-15. We find that middle school aged (American grades 6-8) get the most out of playing Ava.
Our games and curriculum are designed to center the neurodiverse perspective in social-emotional learning while providing a tool for professionals to teach SEL skills in an engaging way. The majority of these professionals are teachers, counselors, and therapists.
Our materials are not based around teaching kids how to emulate neurotypical behaviors and rewarding them for their ability to assimilate. Instead, we believe in developing SEL skills to help youth foster a healthy sense of self as a neurodiverse individual and construct positive boundaries.
While our games are created for neurodivergent youth, youth of all neurotypes can benefit from the SEL skills presented in our games.
Social-emotional learning can be difficult for adolescents for a multitude of reasons that aren't necessarily related to neurodiversity. So, although our material is designed with a specific audience in mind, it can easily be extended to benefit a broader range of people or contexts.
According to Microsoft, this 'solve for one, extend to many' concept is one of the core principles of inclusive design, as designing for people with disabilities presents unique constraints that tend to create solutions that many others can benefit from.
Episode 1 of Ava was released October 16, 2021. You can purchase your copy of Ava today!
● $99/yr: 1-5 students per account
● $149/yr: 6-10 students per account
● Request a quote: 10+ students
Your membership includes:
● Episode 1 of Ava – including a tutorial, 3 different SEL quest storylines, with 200+ dialogue choices for your students to play through
● 1 Facilitator Login (for setup and player management)
● Ava SEL Curriculum with learning goals and 10 session-length reflection/discussion activities
Ava is available on web for PC, Mac, and Chromebook. The game will not work on mobile web.